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Location: kallithea/rhodecode/public/js/graph.js - annotation

Bradley M. Kuhn
Imported some of the GPLv3'd changes from RhodeCode v2.2.5.

This imports changes between changesets 21af6c4eab3d and 6177597791c2 in
RhodeCode's original repository, including only changes to Python files and HTML.

RhodeCode clearly licensed its changes to these files under GPLv3
in their /LICENSE file, which states the following:
The Python code and integrated HTML are licensed under the GPLv3 license.

(See:
https://code.rhodecode.com/rhodecode/files/v2.2.5/LICENSE
or
http://web.archive.org/web/20140512193334/https://code.rhodecode.com/rhodecode/files/f3b123159901f15426d18e3dc395e8369f70ebe0/LICENSE
for an online copy of that LICENSE file)

Conservancy reviewed these changes and confirmed that they can be licensed as
a whole to the Kallithea project under GPLv3-only.

While some of the contents committed herein are clearly licensed
GPLv3-or-later, on the whole we must assume the are GPLv3-only, since the
statement above from RhodeCode indicates that they intend GPLv3-only as their
license, per GPLv3ยง14 and other relevant sections of GPLv3.
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// branch_renderer.js - Rendering of branch DAGs on the client side
//
// Copyright 2010 Marcin Kuzminski <marcin AT python-works DOT com>
// Copyright 2008 Jesper Noehr <jesper AT noehr DOT org>
// Copyright 2008 Dirkjan Ochtman <dirkjan AT ochtman DOT nl>
// Copyright 2006 Alexander Schremmer <alex AT alexanderweb DOT de>
//
// derived from code written by Scott James Remnant <scott@ubuntu.com>
// Copyright 2005 Canonical Ltd.
//
// This software may be used and distributed according to the terms
// of the GNU General Public License, incorporated herein by reference.

var colors = [
	[ 1.0, 0.0, 0.0 ],
	[ 1.0, 1.0, 0.0 ],
	[ 0.0, 1.0, 0.0 ],
	[ 0.0, 1.0, 1.0 ],
	[ 0.0, 0.0, 1.0 ],
	[ 1.0, 0.0, 1.0 ],
	[ 1.0, 1.0, 0.0 ],
	[ 0.0, 0.0, 0.0 ]
];

function BranchRenderer() {
	
	this.canvas = document.getElementById("graph_canvas");
	
	if (!document.createElement("canvas").getContext)
		this.canvas = window.G_vmlCanvasManager.initElement(this.canvas);
	this.ctx = this.canvas.getContext('2d');
	this.ctx.strokeStyle = 'rgb(0, 0, 0)';
	this.ctx.fillStyle = 'rgb(0, 0, 0)';
	this.cur = [0, 0];
	this.line_width = 2.0;
	this.dot_radius = 3.5;
	
	this.setColor = function(color, bg, fg) {
		color %= colors.length;
		var red = (colors[color][0] * fg) || bg;
		var green = (colors[color][1] * fg) || bg;
		var blue = (colors[color][2] * fg) || bg;
		red = Math.round(red * 255);
		green = Math.round(green * 255);
		blue = Math.round(blue * 255);
		var s = 'rgb(' + red + ', ' + green + ', ' + blue + ')';
		this.ctx.strokeStyle = s;
		this.ctx.fillStyle = s;
	}

	this.render = function(data,canvasWidth,lineCount) {
		var idx = 1;
		var rela = document.getElementById('graph');

		if (lineCount == 0)
			lineCount = 1;

		var edge_pad = this.dot_radius + 2;
		var box_size = Math.min(18, Math.floor((canvasWidth - edge_pad*2)/(lineCount)));
		var base_x = canvasWidth - edge_pad;

		for (var i in data) {

			var row = document.getElementById("chg_"+idx);
			if (row == null)
				continue;
			var	next = document.getElementById("chg_"+(idx+1));
			var extra = 0;
			
			cur = data[i];
			node = cur[1];
			in_l = cur[2];

			var rowY = row.offsetTop + row.offsetHeight/2 - rela.offsetTop;
			var nextY = (next == null) ? rowY + row.offsetHeight/2 : next.offsetTop + next.offsetHeight/2 - rela.offsetTop;

			for (var j in in_l) {
				
				line = in_l[j];
				start = line[0];
				end = line[1];
				color = line[2];

				this.setColor(color, 0.0, 0.65);

				
				x = base_x - box_size * start;
				
				this.ctx.lineWidth=this.line_width;
				this.ctx.beginPath();
				this.ctx.moveTo(x, rowY);

				if (start == end)
				{
					this.ctx.lineTo(x,nextY+extra,3);
				}
				else
				{
					var x2 = base_x - box_size * end;
					var ymid = (rowY+nextY) / 2;
					this.ctx.bezierCurveTo (x,ymid,x2,ymid,x2,nextY);
				}
				this.ctx.stroke();
			}
			
			column = node[0];
			color = node[1];
			
			radius = this.dot_radius;

			x = base_x - box_size * column;
		
			this.ctx.beginPath();
			this.setColor(color, 0.25, 0.75);
			this.ctx.arc(x, rowY, radius, 0, Math.PI * 2, true);
			this.ctx.fill();
			
			idx++;
		}
				
	}

}