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Imported some of the GPLv3'd changes from RhodeCode v2.2.5.
This imports changes between changesets 21af6c4eab3d and 6177597791c2 in
RhodeCode's original repository, including only changes to Python files and HTML.
RhodeCode clearly licensed its changes to these files under GPLv3
in their /LICENSE file, which states the following:
The Python code and integrated HTML are licensed under the GPLv3 license.
(See:
https://code.rhodecode.com/rhodecode/files/v2.2.5/LICENSE
or
http://web.archive.org/web/20140512193334/https://code.rhodecode.com/rhodecode/files/f3b123159901f15426d18e3dc395e8369f70ebe0/LICENSE
for an online copy of that LICENSE file)
Conservancy reviewed these changes and confirmed that they can be licensed as
a whole to the Kallithea project under GPLv3-only.
While some of the contents committed herein are clearly licensed
GPLv3-or-later, on the whole we must assume the are GPLv3-only, since the
statement above from RhodeCode indicates that they intend GPLv3-only as their
license, per GPLv3ยง14 and other relevant sections of GPLv3.
This imports changes between changesets 21af6c4eab3d and 6177597791c2 in
RhodeCode's original repository, including only changes to Python files and HTML.
RhodeCode clearly licensed its changes to these files under GPLv3
in their /LICENSE file, which states the following:
The Python code and integrated HTML are licensed under the GPLv3 license.
(See:
https://code.rhodecode.com/rhodecode/files/v2.2.5/LICENSE
or
http://web.archive.org/web/20140512193334/https://code.rhodecode.com/rhodecode/files/f3b123159901f15426d18e3dc395e8369f70ebe0/LICENSE
for an online copy of that LICENSE file)
Conservancy reviewed these changes and confirmed that they can be licensed as
a whole to the Kallithea project under GPLv3-only.
While some of the contents committed herein are clearly licensed
GPLv3-or-later, on the whole we must assume the are GPLv3-only, since the
statement above from RhodeCode indicates that they intend GPLv3-only as their
license, per GPLv3ยง14 and other relevant sections of GPLv3.
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<html>
<head>
<meta charset="utf-8">
<title>CodeMirror: C-like mode</title>
<link rel="stylesheet" href="../../lib/codemirror.css">
<script src="../../lib/codemirror.js"></script>
<script src="../../addon/edit/matchbrackets.js"></script>
<script src="clike.js"></script>
<link rel="stylesheet" href="../../doc/docs.css">
<style>.CodeMirror {border: 2px inset #dee;}</style>
</head>
<body>
<h1>CodeMirror: C-like mode</h1>
<form><textarea id="code" name="code">
/* C demo code */
#include <zmq.h>
#include <pthread.h>
#include <semaphore.h>
#include <time.h>
#include <stdio.h>
#include <fcntl.h>
#include <malloc.h>
typedef struct {
void* arg_socket;
zmq_msg_t* arg_msg;
char* arg_string;
unsigned long arg_len;
int arg_int, arg_command;
int signal_fd;
int pad;
void* context;
sem_t sem;
} acl_zmq_context;
#define p(X) (context->arg_##X)
void* zmq_thread(void* context_pointer) {
acl_zmq_context* context = (acl_zmq_context*)context_pointer;
char ok = 'K', err = 'X';
int res;
while (1) {
while ((res = sem_wait(&context->sem)) == EINTR);
if (res) {write(context->signal_fd, &err, 1); goto cleanup;}
switch(p(command)) {
case 0: goto cleanup;
case 1: p(socket) = zmq_socket(context->context, p(int)); break;
case 2: p(int) = zmq_close(p(socket)); break;
case 3: p(int) = zmq_bind(p(socket), p(string)); break;
case 4: p(int) = zmq_connect(p(socket), p(string)); break;
case 5: p(int) = zmq_getsockopt(p(socket), p(int), (void*)p(string), &p(len)); break;
case 6: p(int) = zmq_setsockopt(p(socket), p(int), (void*)p(string), p(len)); break;
case 7: p(int) = zmq_send(p(socket), p(msg), p(int)); break;
case 8: p(int) = zmq_recv(p(socket), p(msg), p(int)); break;
case 9: p(int) = zmq_poll(p(socket), p(int), p(len)); break;
}
p(command) = errno;
write(context->signal_fd, &ok, 1);
}
cleanup:
close(context->signal_fd);
free(context_pointer);
return 0;
}
void* zmq_thread_init(void* zmq_context, int signal_fd) {
acl_zmq_context* context = malloc(sizeof(acl_zmq_context));
pthread_t thread;
context->context = zmq_context;
context->signal_fd = signal_fd;
sem_init(&context->sem, 1, 0);
pthread_create(&thread, 0, &zmq_thread, context);
pthread_detach(thread);
return context;
}
</textarea></form>
<script>
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
lineNumbers: true,
matchBrackets: true,
mode: "text/x-csrc"
});
</script>
<p>Simple mode that tries to handle C-like languages as well as it
can. Takes two configuration parameters: <code>keywords</code>, an
object whose property names are the keywords in the language,
and <code>useCPP</code>, which determines whether C preprocessor
directives are recognized.</p>
<p><strong>MIME types defined:</strong> <code>text/x-csrc</code>
(C code), <code>text/x-c++src</code> (C++
code), <code>text/x-java</code> (Java
code), <code>text/x-csharp</code> (C#).</p>
</body>
</html>
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