Files @ 5554aa9c2480
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Location: kallithea/rhodecode/public/js/graph.js

Marcin Kuzminski
another major code rafactor, reimplemented (almost from scratch)
the way caching works, Should be solid rock for now. Some code optymizations on scmModel.get() to make it don't load unneded things. Changed db cache to file that should also reduce memory size
// branch_renderer.js - Rendering of branch DAGs on the client side
//
// Copyright 2010 Marcin Kuzminski <marcin AT python-works DOT com>
// Copyright 2008 Jesper Noehr <jesper AT noehr DOT org>
// Copyright 2008 Dirkjan Ochtman <dirkjan AT ochtman DOT nl>
// Copyright 2006 Alexander Schremmer <alex AT alexanderweb DOT de>
//
// derived from code written by Scott James Remnant <scott@ubuntu.com>
// Copyright 2005 Canonical Ltd.
//
// This software may be used and distributed according to the terms
// of the GNU General Public License, incorporated herein by reference.

var colors = [
	[ 1.0, 0.0, 0.0 ],
	[ 1.0, 1.0, 0.0 ],
	[ 0.0, 1.0, 0.0 ],
	[ 0.0, 1.0, 1.0 ],
	[ 0.0, 0.0, 1.0 ],
	[ 1.0, 0.0, 1.0 ],
	[ 1.0, 1.0, 0.0 ],
	[ 0.0, 0.0, 0.0 ]
];

function BranchRenderer() {
	
	this.canvas = document.getElementById("graph_canvas");
	
	if (navigator.userAgent.indexOf('MSIE') >= 0) 
		this.canvas = window.G_vmlCanvasManager.initElement(this.canvas);
	this.ctx = this.canvas.getContext('2d');
	this.ctx.strokeStyle = 'rgb(0, 0, 0)';
	this.ctx.fillStyle = 'rgb(0, 0, 0)';
	this.cur = [0, 0];
	this.max_column = 1;
	this.line_width = 2.5;
	this.dot_radius = 5.5;
	this.bg = [0, 4];
	this.cell = [2, 0];
	this.revlink = '';
	
	this.scale = function(height) {
		this.box_size = Math.floor(height/1.2);
		this.cell_height = this.box_size;
		this.bg_height = height;
	}
	
	this.setColor = function(color, bg, fg) {
		color %= colors.length;
		var red = (colors[color][0] * fg) || bg;
		var green = (colors[color][1] * fg) || bg;
		var blue = (colors[color][2] * fg) || bg;
		red = Math.round(red * 255);
		green = Math.round(green * 255);
		blue = Math.round(blue * 255);
		var s = 'rgb(' + red + ', ' + green + ', ' + blue + ')';
		this.ctx.strokeStyle = s;
		this.ctx.fillStyle = s;
	}

	this.render = function(data) {
		var idx = 1;
		var rela = document.getElementById('graph');
		var pad = 160;
		var scale = 22;
		
		for (var i in data) {
			this.scale(scale);
			var row = document.getElementById("chg_"+idx);
			var	next = document.getElementById("chg_"+idx+1);
			var extra = 0;
			
			//skip this since i don't have DATE in my app
			//if (next.is('.changesets-date')) {
			//	extra = next.outerHeight();
			//}
						
			
			this.cell[1] += row.clientWidth;
			this.bg[1] += this.bg_height;
			
			cur = data[i];
			nodeid = cur[0];
			node = cur[1];
			in_l = cur[2];
			
			for (var j in in_l) {
				
				line = in_l[j];
				start = line[0];
				end = line[1];
				color = line[2];

				if (start > this.max_column) {
					this.max_column = start;
				}
				
				if (end > this.max_column) {
					this.max_column = end;
				}
				
				this.setColor(color, 0.0, 0.65);
				
				
				y = row.offsetTop-rela.offsetTop+4;
				x = pad-((this.cell[0] + this.box_size * start - 1) + this.bg_height-2);
				this.ctx.lineWidth=this.line_width;
				this.ctx.beginPath();
				this.ctx.moveTo(x, y);
				
				//i don't know why it's +1 just fixes some drawing graph.
				y += row.clientHeight+1;
				x = pad-((1 + this.box_size * end) + this.bg_height-2);
				this.ctx.lineTo(x,y+extra,3);
				this.ctx.stroke();
			}
			
			column = node[0]
			color = node[1]
			
			radius = this.dot_radius;
			y = row.offsetTop-rela.offsetTop+4;
			x = pad-(Math.round(this.cell[0] * scale/2 * column + radius) + 15 - (column*4));
		
			this.ctx.beginPath();
			this.setColor(color, 0.25, 0.75);
			this.ctx.arc(x, y, radius, 0, Math.PI * 2, true);
			this.ctx.fill();
			
			idx++;
		}
				
	}

}