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Location: kallithea/rhodecode/public/js/mode/clojure/index.html

Bradley M. Kuhn
Imported some of the GPLv3'd changes from RhodeCode v2.2.5.

This imports changes between changesets 21af6c4eab3d and 6177597791c2 in
RhodeCode's original repository, including only changes to Python files and HTML.

RhodeCode clearly licensed its changes to these files under GPLv3
in their /LICENSE file, which states the following:
The Python code and integrated HTML are licensed under the GPLv3 license.

(See:
https://code.rhodecode.com/rhodecode/files/v2.2.5/LICENSE
or
http://web.archive.org/web/20140512193334/https://code.rhodecode.com/rhodecode/files/f3b123159901f15426d18e3dc395e8369f70ebe0/LICENSE
for an online copy of that LICENSE file)

Conservancy reviewed these changes and confirmed that they can be licensed as
a whole to the Kallithea project under GPLv3-only.

While some of the contents committed herein are clearly licensed
GPLv3-or-later, on the whole we must assume the are GPLv3-only, since the
statement above from RhodeCode indicates that they intend GPLv3-only as their
license, per GPLv3ยง14 and other relevant sections of GPLv3.
<!doctype html>
<html>
  <head>
    <meta charset="utf-8">
    <title>CodeMirror: Clojure mode</title>
    <link rel="stylesheet" href="../../lib/codemirror.css">
    <script src="../../lib/codemirror.js"></script>
    <script src="clojure.js"></script>
    <style>.CodeMirror {background: #f8f8f8;}</style>
    <link rel="stylesheet" href="../../doc/docs.css">
  </head>
  <body>
    <h1>CodeMirror: Clojure mode</h1>
    <form><textarea id="code" name="code">
; Conway's Game of Life, based on the work of:
;; Laurent Petit https://gist.github.com/1200343
;; Christophe Grand http://clj-me.cgrand.net/2011/08/19/conways-game-of-life

(ns ^{:doc "Conway's Game of Life."}
 game-of-life)

;; Core game of life's algorithm functions

(defn neighbours
  "Given a cell's coordinates, returns the coordinates of its neighbours."
  [[x y]]
  (for [dx [-1 0 1] dy (if (zero? dx) [-1 1] [-1 0 1])]
    [(+ dx x) (+ dy y)]))

(defn step
  "Given a set of living cells, computes the new set of living cells."
  [cells]
  (set (for [[cell n] (frequencies (mapcat neighbours cells))
             :when (or (= n 3) (and (= n 2) (cells cell)))]
         cell)))

;; Utility methods for displaying game on a text terminal

(defn print-board
  "Prints a board on *out*, representing a step in the game."
  [board w h]
  (doseq [x (range (inc w)) y (range (inc h))]
    (if (= y 0) (print "\n"))
    (print (if (board [x y]) "[X]" " . "))))

(defn display-grids
  "Prints a squence of boards on *out*, representing several steps."
  [grids w h]
  (doseq [board grids]
    (print-board board w h)
    (print "\n")))

;; Launches an example board

(def
  ^{:doc "board represents the initial set of living cells"}
   board #{[2 1] [2 2] [2 3]})

(display-grids (take 3 (iterate step board)) 5 5)

;; Let's play with characters
(println \1 \a \# \\
         \" \( \newline
         \} \" \space
         \tab \return \backspace
         \u1000 \uAaAa \u9F9F)

</textarea></form>
    <script>
      var editor = CodeMirror.fromTextArea(document.getElementById("code"), {});
    </script>

    <p><strong>MIME types defined:</strong> <code>text/x-clojure</code>.</p>

  </body>
</html>